Below is the first draft & unproofread version of Shadows of an Iron Kingdom's blurb.
“I’d like to believe that I can take the rough with the smooth. I didn’t complain about the hundred petty inconveniences of the Iron Kingdom. Not too much. It was the werewolves, superhumans, and mad scientists who haunted its black forests and ruined castles that got to me. Still, what did I expect in the company of Vaun Di Ai?” – Rafe d’Mere from Shadows of an Iron Kingdom.
Rafe d’Mere and Vaun Di Ai return once more in this sequel to The Secrets of Valsummer House. Rafe d’Mere, after turning the Fix-it-all Shop back over to its owner, follows his heart instead of his head. Concerned, after not receiving a radio-packet from Lieutenant JG Vaun Di Ai for months, he sets out for the planet of VanTre to assure himself that she’s fine. There, he finds that she has resigned from the Patrol – an unthinkable act on her part. So, with some help, he follows her to the small, airless planet of Ironlode, merely to find out what she’s gotten herself into this time. It was danger, of course. Danger in a Gothic inspired throw-back society. A primitive, almost feudal society where mythical werewolves, the size of large bears, were said to roam its dark forests. They proved to be more than imaginary. And even so, they weren’t the most dangerous creatures that inhabited those forests. Di Ai, d’Mere, and Di Ai’s colleague, the all too handsome and charming (in d’Mere’s opinion), Tarvis Byn, set out to find the secret of these monsters.
Shadows of an Iron Kingdom is the third book in the Nine Star Nebula Mystery/Adventure series. Set in the same universe of The Bright Black Sea, these stories chronicle the early adventures of a character we first met in The Bright Black Sea, Systems Tech Rafe GilGiles, a man of a hundred names.
No comments:
Post a Comment