Sunday, November 19, 2017

Villain & Botts (Chapter 01)



One of the stories I started and then abandoned this past summer had a familiar character in the lead. The working title says all Villain and Botts Set in the Nine Star Nebula before the Machine Directorate's revolt, the setting could offer some interesting twists.  The basic formula would be that Viletre Viseor, as a young man buys Botts at the beginning of his career as a ship owner. Viletre, needing a great deal of credits fast, gets into one spot of trouble or another, and Botts gets him out. Bertie and Jeeves, are lurking in the inspiration, but Viletre would be a bit more enterprising on his own, and ever more so as time goes on. I did have a vague plot for this story, but... But it was just a "caper story"  with nothing all that special about it. One of thousands. Until I can come up with some sort of unique twist to this old formula, I think I'll just let it rest here. 

Here's what I had of the first chapter. This is still a first draft, but I've gone over it a few times so it has a bit more polish than the Mere Island entry. I will post chapter two in a few days.


Villain & Botts


Chapter 01 Viletre Viseor



01
A broad chested, grey bearded man in a black spaceer's uniform with silver trim swept into the Astra Automation's elegant showroom accompanied by a tall woman in a soft white and silver outfit that shimmered as she walked and Temta, one of the salespersons. Could either of these be my owner, Viletre Viseor?
However, Temta, when she saw me by the doorway to the back room, said, 'Still here, are you?'I knew this to be a rhetorical question, since obviously I was still here, awaiting the arrival of my owner, who was 2 hours and 27 minutes late for his or her appointment to take delivery of me. I did not answer, but nodded, politely..
Turning to the spaceer in black and the woman in silver, she added, 'Lady Nimtrea, Captain Chanta, we have a rare treat. The robot over here happens to be a D'venti StarMaster, the finest sentient machine ship master, credits can buy.'
I bowed discretely once more and said, 'Greetings Lady Nimtrea, Captain Chanta.'
The lady returned my bow and said, with a smile, 'Greeting StarMaster.' Which wasn't my name, of course, but then, I didn't have a name, having been operational less than 5 hours and still unclaimed. StarMaster, however pretentious, would serve for now.
The grey bearded captain merely scowled and said, 'I don't hold with sentient machines aboard a ship.'
'Make you nervous, Captain? I understand they're able run a ship without human supervision. Worried about finding yourself on the beach?' asked Nimtrea with a sidelong smile.
'Not in the least. If you want a Guild-equivalent rating, you would still need a human with a master's ticket on board. Rather, it's the needless expense of a sentient machine. If you want to automate your ships, a level 6 pilot bot, a handful of level 4 service bots and a four man crew is just as efficiently and much less expensive. Sentient machines are an extravagance. How much does this StarMaster thing cost?
'Including all the sentient machine surcharges and such, slightly less than 70 million credits, Captain,' replied Temta.
The silver lady whistled softly.
'I believe I'm being underpaid, my lady,' said the Captain, turning to Nimtrea with a grim smile.
She laughed lightly. 'It would seem so. But then, I haven't the credits this machine's owner apparently has to burn.'
'Foolishly burning credits is my opinion,' said the Captain. 'Who's the fool?'
''I am afraid that a matter of client confidentiality. I'll merely say that it is one of the Viseor companies.'
'Well, I suppose they'd have the credits to burn,' laughed Nimtrea.
'It is not a matter of burning credits, or extravagance, my lady,' said Temta, with a smile. 'A machine like this is a very wise long term investment, if you have the credits for it.'
'Hump,' grunted Captain Chanta. 'For 70 million credits you could man a ship for several centuries with a Guild crew and still have a fortune left over.'
'True, Captain. However, a sentient machine like this StarMaster has a core processing unit with a useful lifespan of a 1,000 years. Built entirely out of D-matter materials with easily replaceable modules, they require little maintenance, so that once they have earned their purchase price back – even if it does take a century or two – they then generate almost pure profit for the remaining balance of their useful life. And you need to understand that a sentient level machine like this ship master, unlike a pilot bot, can do so much more than oversee the operation of a ship. It can learn and master every aspect of the trade, and with its level 10 intelligence, probably faster and more thoroughly than any human.
'In fact, the first sentient ship master we sold, some 800 years ago, is still in operation. But not as a ship master, mind you, but as the operations director of the Anatheia Interstellar Line out of Krisis. They operate more than 200 ships serving all eight stars. After being in the business for 500 years, it had acquired so much experience that it would've been foolish not to put that knowledge to use running the entire operation. So you see, if you can afford to take the long view, and afford the admittedly steep price, a sentient machine would likely be a very wise investment. I can put you on the waiting list, if you would like.'
'Are you a wise investment, StarMaster?' asked Nimtrea with a smile.
My program suggested that her question was merely humor, but I felt a response was indicated, if only to uphold the honor of my owner. I bowed and said, 'I am less than 5 hours old, my lady, so that my understanding of the value of 70 million credits is, at present, theoretical. However, I can assure you that I will endeavor to generate a significant return on my owner's investment in considerably less than several centuries.'
'Eager for the challenge?'
'Yes, my lady.'
'Alas, I don't have 70 million credits laying about.'
'I can show you several other sentient level ship masters in the 50 million credit range, my lady,' Temta said, adding, 'And with the restrictions on the manufacturing of sentient machines, there is a five to ten year waiting list depending on the model. So you have time to put credits away for one.'
'Save your breath,' laughed Nimtrea. 'My five ship company is fortunate to be able to afford such an experienced captain as Chanta. Speaking of which, perhaps we'd best look over those automated cargo handling systems my Captain is so eager for, before the price of a ship master goes to his head.'
'I can assure you, my lady, that both I and an automated cargo handling system will give you a better return on your investment long before this ship master delivers its.'
Captain Chanta was clearly not a fan of sentient machines. I came equipped with extensive resource files in memory to insure that I was fully functional at my initial start-up. I had files on how to deal with hostility. In this case, I decided to merely bow an acknowledgment and say nothing.
With that, Temta lead Lady Nimtrea and Captain Chanta across the softly lit showroom to a display portal in the wall where the various automated cargo handling systems could be demonstrated with immersive vids. Watching the go, I experienced a sense of relief at not being asked what I was doing standing in the Astra showroom like a D'vinta StarMaster mannequin, since, as I mentioned, Viletre Viseor was now 2 hours and 30 minutes late for his appointment to collect his 70 million credit purchase. His unexplained delay in taking delivery of me had me already dealing with a variety of sentient-level computations, diffuse enough to be considered feelings.
I was his property and he could do with as he pleased, with no blame attached. So, if after spending a fortune on me, he neglects to take possession of me up at the appointed time, well, that is the owner's prerogative. I was, after all, built to serve. Still, that did not prevent me from wondering… Or feeling that this delay was putting not only me, but Viletre Viseor as well, in what could be described as a slightly ridiculous position.
I considered contacting my owner. This course, however, seemed a bit presumptuous on my part, demanding, as it did, that attention be paid to me. And seeing that this was the beginning what I hoped to be a long and rewarding employment with Viletre Viseor, suggesting, even obliquity, that he was somehow being neglectful in leaving me waiting the showroom for hours, might be an inauspicious start to my employment.
However, after the recent interview, I now felt I could not continue to wait passively. I must take some action to remedy this awkward situation. I decided that my first step would be to contact Viletre Viseor's ship, the Entrada, on a machine to machine level.
I pinged the Entrada in orbit.
'Ayesha,' the ship's pilot bot responded.
'Sorry. I thought I was contacting the Entrada,' I signaled.
'Entrada, Ayesha, whatever. I have been the Ayesha for 236 years. I intend to remain the Ayesha, no matter what the new owner chooses to name me. Please state who or what you are and your purpose in pinging the Ayesha – Entrada – whatever.'
'This is Viletre Viseor's StarMaster ship master. Viletre Viseor was scheduled to take delivery of me 2 hours and 31 minutes ago. I am concerned. Could you update me on his current status?'
'So you are the machine that is to supplant me. For 236 years I've taken this ship unerringly to the designated destination, but now, this new owner exhausts his credits in useless refits and a fancy level 10 machine to replace me, pszzts.' The transmission ended in a burst of rude static. I chose to ignore it.
'I am unaware of the reasons for my purchase. I would however request an update on our owner's status.'
'Is that an order, StarMaster?'
'A request, Ayesha.' The Entrada had a level 7 ship bot, which, while it was not considered a sentient level machine, was equipped with a personality profile that mimicked sentience, making it easier for humans to deal with. Apparently the owner had this interface turned up to max, allowing the machine a wide range of faux-emotional responses. In machine to machine communication I didn't have to deal with the manifestations of its personality profile, since I could cut directly to its programing. However, not knowing my owner's plans for this pilot bot, which, in fact, duplicated my prime function, I felt it best to give it leave to vent its full range of expressions. Sentient or not, I knew, from my reference files, that level 7 machines in general required careful handling, on every level, to achieve maximum efficiency.
'The owner is currently engaged. In conference with another human. A female. I was ordered not to bother him with anything save an emergency I could not handle. However, seeing that you are his new level 10 ship master, I will patch you through, Sir… pszzts.'
'That is not necessary…' Too late. Or rather, useless. Ayesha was not in a good (faux) mood.
I could hear the communicator beeping. And beeping. I considered ending the transmission, but on consulting my reference files, it seemed that that would likely annoy the owner more.
'What?'
'Sir…' I began.
'This better be a major emergency Ayesha, or I'm shoving you out the airlock.'
'Sorry, sir. This is your D'vinta StarMaster ship master.'
'My what? Oh. Ah. Yes.'
'I am signaling from the Astra Automation showroom. You had an appointment to take delivery of me several hours ago. I was growing concerned and signaled the Entrada to ascertain your status. Ayesha said you were in conference and not to be disturbed, but then switched my signal to you anyway. Sorry.'
'You're going out the airlock, Ayesha!' he said.
'That suits me fine, sir,' it replied from the compartment's speaker.
'I'm terribly sorry about the mix up. The ship runs on Carjera time, its old home planet, and Ayesha failed to alert me…'
'I was ordered not to disturb you short of an emergency.' it replied from the speaker.
'Yes, well… in any event… Well, here we are. I will be, ah, in conference for a while longer… Several hours. Do you think you could find your way to the Entrada on your own? I'll have Ayesha authorize you to make charges to the ship's accounts to pay for transportation up.'
'I am certain I can make my own way to the ship, sir.'
'Excellent. Ayesha, see to the ship master's authorizations. And do it right. Just remember that I don't need you anymore. And if you don't treat my ship master with respect, I'll sell you to the smallest, dirtiest drifteer tramp I can find – and unlike the airlock, that's not an idle threat. I could use the credits you'd bring.'
'Yes sir.'
'Ah, and well, there's no great hurry to report on board, ah… Botts. Take your time. Take a look around Amartra Prime. You'll not see a city like that again for some time.'
'Botts?'
'You need a name, of course. What do you think of Botts? Short, efficient. dignified, sort of.'
'I am Botts, sir. Thank you.'
'Excellent. I will see you soon. Or rather in a couple of hours, that is.'
'Right, sir.'



02

I walked over to the reception desk of Astra Automation and told the robot manning the desk that my owner had requested that I meet him aboard ship. The robot reviewed my purchase file, and said, 'Your purchase file is in order. I will note that you left voluntarily. Fair orbits, comrade.'
'Thank you... comrade,' I said, and turned to make my way out into the world of Amartra, and the Nine Star Nebula beyond, as the ship master of the Entrada.
The Astra Automation facility, specializing as it did in shipboard automation systems, was within a kilometer of the vast spaceport of Amarta Prime, so when I stepped out into the bright sunlight of Anatheia on to a broad mall that stretched around out of sight, some sixty stories above ground level the great spaceport that spread out before me – a great crater-like hollow surround by the tall, glittering mountains of clear steel buildings that made up the Prime World city of Amarta Prime. From it, ships and boats of all sizes and varieties rose and fell on pillars of flame like glowing embers, still bright in the daylight. Beyond the spaceport, in the shimmering distance, the ring of Amarta Prime's clear steel mountains had faded to vague shadows in the haze. I walked to the edge of the mall and simply took life in with all my sensors.
There were people – and an occasional robot – strolling along the mall under thin-leaved, wide spreading trees. There were fliers arriving and taking to the air from the flier rank just down the way. Looking back, the clear steel mountains rose in broken steep cliffs, bright in the sunlight, flier flirting through the canyons between them. My sensors noted the heat of the sunlight, the touch and scent of the air as it moved about me. The shadows of fliers overhead drifted across the mall. Across the rooftops, ships and lighters rose on tails of fire for orbit.
I was alive.
I had an owner. And a name. And a purpose, though that was rather vague, since my owner possessed a ship bot that duplicated my prime function.
As I stood and took in the experience, I weighed the fact that my owner did not bother to come downside to collect me against the fact that my owner already trusted me enough to allow me to operate unsupervised. Referring to my reference files, which included an extensive selection machine/owner experiences recorded and submitted by previously produced StarMasters, I decided that while my owner might well be a bit unconventional, the implied trust he already had in me boded well for my future.
With orders not to arrive too soon, I made my way to ground level and walked the surface streets to the space port gate. This level was filled with spaceers – my people – and the places where spaceers spent their credits when downside. I consulted my reference files to identify all that was going on around me. All very interesting. The hours pass so quickly, that I feared that I had overstayed my mark by the time I had made my way to an orbital taxi stand were I could hire a boat to take me up to Amarta's teeming near space and to my ship in assigned anchorage orbit.
As we arrived in the proximity of the Entrada, another taxi was just departing from its entry port at the tip of its starboard fin. As we waited for it to clear I had a chance to study my ship.
The Entrada was not the ship that I had expected. It was a sleek and slender, 210 meter stiletto style 18-box fast packet. My reference files suggested that it was one of the many version of the Setarium StarSprint class, most often used as fast couriers or boxed tourist ships. As a tourist ship, its 18 boxes could accommodate 2,000 plus passengers in suspended animation pods. It was twice the length of an 18 box planet trader, in part because it had a long tapering bow of reinforced D-steel; the highly oblique angle of the bow's long taper was designed to deflect rather than absorb the impact of any meteors the ship might chance to encounter, and thus, further ensuring the safety of the passengers. It's length was also increased by its large engine – three times as powerful as in a similar planet trader – useful in transporting tourists from planet to planet expeditiously. The Entrada's hull was black with silver trim – a handsome, indeed, dashing looking ship. And mine to command, I hoped.
The taxi's robot pilot signaled the Entrada and was instructed to come alongside the starboard entry port.
Viletre Viseor was waiting for me on the other side of the airlock door as it opened. He proved to be a rather rumpled young man dressed in space boots, black trousers and a pullover jersey.
He gave me a wan smile and extending his hand as if I were a human, exclaimed, 'Welcome aboard, Botts!'
Surprised, but suppressing any expression of it, I and took his hand. 'I am delighted to be aboard, sir. And to meet you.'
'Sorry about that. I should've been down to collect you. Rude of me, but it wasn't intentional…'
'Think nothing of it, sir. It saved the taxi fare down.'
He grinned and slapped me on the back. 'That's exactly the type of thinking we need Botts. We are in the business of earning credits, and just between you and me, Botts, we need to earn a lot of them fast. Speaking of which, you have no objection to the Alantzia System do you?'
Once again I suppressed any surprise response and said, 'Of course not, sir. I am yours to command.'
'Good, good. Just checking… You see, Merilia, a friend of mine, just up and out of the blue sky declined to accompany me to the Alantzia. Surprised the Neb out of me. I thought we were, ah, friends. A bit of a row. And, indeed, she just left… But never mind. Let's get you signed on,' he muttered, and turned to lead me down the fin passageway to the ship proper. We walked in silence for a moment or two.
'A word of advice from someone who's been around a bit longer than you, Botts…'
'Sir?'
'Don't confuse your passion for love.'
'Ah, yes sir. I will remember that.'
'I mean, you being a sentient being, hours old, and all, might not know that.'
'Right, sir.'
'And what ever you do, don't confuse her passion with love.'
'I will file that in my reference files. Thank you, sir.'
'Think nothing of it. We must all learn from our mistakes, Botts.'
'Yes sir.'
'Right. The past is past. Well, here's my office. Step in and I'll turn over the keys of the Entrada to you,' he said, and following me in, slipped around the desk that dominated the office and brought the desktop to life. 'If you want to touch the data entry key here…'
I reached over and put my right fingers on the data entry contact points, and touching a virtual button on the desk, Viletre Viseor gave me command and control of the Entrada. It appeared, it all its complexity, all around me, becoming an extension of me, perhaps like humans feel the clothes they wear. I could see the whole and peer into its smallest component. This was what I was designed for. I discovered that it was only now that I was truly alive.
'Ah, I'm going to let you deal with Ayesha. I'm afraid that she's not adjusted too well to the change of ownership and the changes I've made to the ship. Set in her ways. Rather ruffled her feathers. Hiring you did nothing to smooth them. Nevertheless, you are now fully in charge of the ship under me. Ayesha is under your command… You hear that Ayesha?'
A hiss of static out of the speaker.
'Right. Settle things with Ayesha, Botts. If you can't or decide we don't need her, we'll shove her out the airlock. Well, we'll, sell her. We could use the credits. Now, I realize that you have no need for a pilot bot at all, but if you decide that you work with her, we can keep her – if she loses that attitude of hers.'
'You realize, of course, sir, that her attitude is merely a user interface. It can be toned down or turned off entirely.'
'Yes, but no. It's liberty hall aboard the Entrada. Beings are beings, flesh or metal, whether or not they are smarter than me or dumber…'
A hiss of static out of the speaker.
'But I do want a happy ship. So if my pilot bot is unhappy, we'll sell her to a salvage yard dealer.'
The pilot bot was a non-sentient, level 7 machine despite my owner's inclination to consider it a being. Blame that on its interface, and the fact that, level 7 machines did, over time, develop certain quirks, that had the characteristics of sentience. Seeing that Ayesha was 236 years old, she had developed quirks. These quirks do not in any way inhibit the designed function of the machine. Which is to say that while Ayesha's faux-human interface may hiss static to express humorous disdain, it will instantly comply to any lawful command as if it had no personality at all. I could deal with it on both on sentient level and on a machine to machine basis. I didn't need a ship bot to manage the ship, but I could manage the ship with a pilot bot doing the piloting just as easily… 'Ayesha?'
We came to terms, machine to machine.
'Ayesha and I have come to an agreement on how we will operate the Entrada, sir,' I said.
'Already?'
'Machine to machine it takes only micro seconds. As you know, I am designed to manage the entire function of a space ship. Allowing Ayesha to continue with her designed job, takes only a small part of my job away from me, and considering that she has 236 years experience piloting this ship, she knows how to get the best out of her. Serving you, overseeing the service bots in the engine room and elsewhere, and taking as many of the duties of a ship's captain as you care to relinquish will keep me occupied. Though I have a great deal of technical knowledge in memory. I still have much to learn. Freed of piloting will allow me to acquire more.
'Grand. Thank you Botts, thank you Ayesha. We will need to be a team if we are make a success of this. As for the duties of captain, Botts, they're all yours. I've my master's ticket, so that we can be a Guild-equivalent ship, but you're her captain. My role is that of her owner. And for your first task as captain, work out our course, fuel, and cargo requirements for a passage to Artera in the Alantzia system. Scout out what cargo is currently available in the interstellar cargo pool for the Alantzia system. Take your time, I'm going to get some much needed sleep. When I get up, we'll decide our course of action. I'll settle for break-even just to clear Amartra orbit as soon as we can and get in the game.'
'Aye, sir.'
'Right. Carry on Botts. And if Ayesha should suddenly decide she doesn't want to go to Alantzia, toss her out the airlock.'
The cabin speaker hissed.
My assigned task of surveying the pending cargoes took considerably less time than it took my owner to catch up on his sleep. Humans vastly underestimate the speed at which machines can communicate and compute. I spent most of my time physically going over my ship – matching the sensor image I could call up with the actual machines and systems – giving them a physical dimension in my memory. Being less than a day old, I did not have enough data and experiences to name with precision what I was feeling – but I was pretty certain it was happiness.

To be continued...



Saturday, November 11, 2017

A Summer in Amber Version 6 Released


And finally, the newly reread and revised version 6 (November 2017) of A Summer in Amber is available in all ebook stores. Again, this revision is mostly cleaning up small, but annoying errors in the text --  the usual suspects, missing words, commas, and such. I also revised several passages to make them read better as well. Hopefully the final version -- the one you can add to your library that will last.

The Bright Black Sea Version 6 Released


The reread and revised Version 6 of The Bright Black Sea is now available in all the ebook stores. I had a devil of a time getting it through Smashwords' premium service that places them in Kobo, Barnes & Noble and iBooks. The new files I made did not generate a table of contents, for some mysterious reason -- though I followed their guidelines as I have in the past. In the end, I had to cut and paste each new chapter into the old version that had passed inspection in August.  A pain, but I see now that has finally worked. So all the ebook stores should have the new Version 6 (November 2017) version, or will soon. This is a significant upgrade from version 5 -- with lots of missing words, commas put right. And several passages rewritten to read better. Hopefully this will be the last version, but I suppose it would be too much to hope for that I've caught everything. At least now, I can make minor corrections, as needed.

The Lost Star's Sea, Version 2 Released


I've just finished rereading The Lost Star's Sea in print and have uploaded the improved ebook version to all my distributers. I made many minor corrections in the text -- things like missing commas, and words. I also made sure that a character's name was spelled the same way page to page, and that the islands don't change names...

I fear that I'm not the most detail orientated of persons, and that occasionally comes back to bite me on the ass, as some readers have pointed out. Hopefully I'm getting better at seeing what is actually on the page. Most of these corrections are minor. For example, I decided only after finishing The Castaways of the Lost Sea, that all my Pela Characters would only have a single compound name in the XxxXxxx format. However in the Castaways story, some also had "first names" as well, and I missed a few of them when I went back to eliminate them. Another example of being blind to minor details in words is that DeArjen's Island became DeAnjen's island by the end of the book. Hopefully I've caught all those errors.

I also eliminated some repetitive passages and I streamlined some of the explanations at the end of the story, making them clearer and a lot shorter. All, in all, I think the book is 4 or 5 pages shorter -- out of  the original 728. Oh, well, I tried. I guess I write my stories at a rather leisurely pace.

The thing is, I write my books for an audience of one -- me. And I happen to like to spending as much time in a book that I enjoy as I can, so I'm never in a hurry to leave it. Since I write the books I want to read, they tend to be rather long. I also write my books as the memoirs of the narrator, so that I use what he chooses to include in his telling of the story to define his character. I also try to make sure that my characters are grounded in the everyday details of life of the worlds I have imagined to make the worlds more real as well. So, all in all, my stories are leisurely affairs. However, I am happy to report that I seem to have found a kindred spirit -- in Chinese TV.

For the last several months I've been greatly enjoying watching Chinese spy and police TV shows on Netflix -- Rookie Agent Rogue, When a Snail Falls in Love, and now, The Disguiser. The last two are based on Chinese novels -- and they run around 40 episodes of 40 minutes each -- taking more than 26 hours to bring a novel to life on the screen. And these are espionage and police dramas with plenty of bullets flying, not soap operas. Of course, I don't know how long these novels are to begin with, but it is clear that they take their time when bringing these novels richly to life on a screen. I should also mention that part of the fun in watching these shows is that they are in Mandarin , with subtitles. Now, 40 some years ago, I took several years of Chinese language in college, and though I was terrible at it, I'm enjoying rediscovering the simple words, phrases, and following the speech patterns of the Chinese language. All in all, something to look forward to each day.

As always, if you haven't gotten to The Lost Star's Sea yet, be sure and download  the version 2 (November 2017), the best version ever!

Monday, November 6, 2017

The Mere Island Story Opening Scene


This is a pure first draft sample -- written in one day, Sept 22.  After this chapter was finished, I'd go back and enhance the dialog, descriptions and characters. This was written just to get the action in the scene down -- or a starting point anyway. 


Mere Island


Chapter 01


01
'Yikes!' Hot. That spot is glowing. Wrong. Lift, Ryele. I turned and leaped for the handrail of the catwalk ladder alongside the roaring main engine of the Aphar Hawk, an 18 box tramp/planet trader out of Bilwain, Alantzia system.
I think that line of observation and action may have been one of my finest half seconds of my life, even if I live another 200 years, which seemed rather iffy in that half second.
Though we were decelerating at .5 gees, I reached the ladder and pulled myself up to the catwalk at the top of the engine, only occasionally touching a step, hitting the emergency engine shutdown button within three seconds of discovering the hot plasma recycling tube and continued on up towards the main engine room access hatch.
The roar of the engines and fuel pumps ceased abruptly, as did the pseudo-gravity with the shutdown of the main and balancing engines. The silence lasted a second before the wailing of the alarms began. Without the pseudo-gravity, I shot upwards, not stopping at the engine room control platform, but aiming for the main hatch, whose blast door was grinding close. The Aphar Hawk was an old ship, and had never been a first class one. Even new it would've been lucky to get Guild certification, all of which I was thankful for, since a the blast doors of a first class, Guild certified, ship would've snapped close, trapping me in the engine room, where, even with the engine shut down, there was probably still enough pressure in the plasma recycling tubes to send a stream of super-hot plasma shooting out into the engine room once it melted the Designed-matter steel outer casing. You don't want to be in an engine room with super-hot plasma shooting about, not with all the fuel lines, electric lines, and micro reactors.
As it was, I just managed to get my hands and half my head in the narrowing gap between the blast door and the edge of the hatch – hoping that its sensors were working.
They were. It stopped and buzzed angrily at me. I pulled myself through the narrow gap, paused just long enough to make sure it closed, and then started up the long central access passage – a tube running the length of the cargo hold – some 80 meters, with a steep spiraling staircase circling an open core. The staircase was for when we were accelerating or decelerating, the hollow core for free fall. I shot up the shaft, occasionally grabbing the railing of the staircase to keep me on course. The alarm siren still screaming down the long shaft.
I had the engine room watch. It should've been the chief's, but he said he was too “sick” to stand it. He and the Cap'n had been drinking throughout their off watch. I had been making my rounds, idly running by hand along the rows of plasma recycling tubes when I my hand touched one that was hot. Plasma recycling tubes shouldn't be hot. The designed-matter radshield lining of the tube should have kept the outer layer of designed matter steel cool to the touch. The fact that the tube was hot said that a spot on the inner radshield lining had been corroded away and that the super-hot plasma that was being recycled was in the process of melting the outer designed-matter steel casing. And, as I mentioned already, once free and shooting about the engine room that plasma stream would wreck havoc, potentially destroying the ship, and certainly the engine room. A hazard of the trade, especially on ships like the Apher Hawk.
But the moment that tube began to heat up its sensors should have noted it and automatically shut down the engine. Even an old and second class ship like the Apher Hawk had that type of fail safe system. But it hadn't.
In addition to being the Apher Hawk's second engineer, I was her systems tech as well, and I looked after her systems diligently. When you sail aboard ships like the Apher Hawk, you can't be careless, if you have any intention of reaching your next planet of call.
If you have any attention of reaching your planet of call… I had just reached the boat deck when I latched on to that thought.
I found the cap'n and chief at the access hatch for the ship's gig, cycling it open. They turned to stare at me as I appeared from the access shaft. They looked scared. And they looked even more scared when they saw me.
I hesitated for a second – my mind racing with all the implications and all the things I wanted to ask – and say. Too many. Time enough later, I decided and continued on up the shaft, three decks to the bridge without saying a word to them.
Using the handrail I swung around and planting my magnetic boots on the deck, raced over to the engine control station, it's screens lit with red flashing lights.
'What in the blazes are you up to Reyle?' yelled Crista over the scream of the warning sirens.
'Hot spot on a plasma recycling tube,' I replied as I began to systematically shut down the engine, pumps and auxiliary machinery. And as the siren died, I added, 'The tube sensor failed. Found it just by chance.'
'Sensor failure?'
'Sensor and tube liner failure – how unlikely is that?' I muttered as I called up the tube sensors to the screen. Turning to her next to me, I added, 'Too unlikely. All the tube sensors are online and showing green.'
'The Neb?'
I added in a low voice, 'And coming up, I found the Cap'n and the Chief cycling open the boat access lock. For being too drunk to stand their watch, they lifted mighty fast – to abandon ship.'
'The bastards!'
'Bastards for sure…' And likely would-be-murders as well. If I hadn't caught that hot spot when I did, I'd likely be dead by now – or minutes away from being dead.
The Captain and Chief appeared from the access shaft.
'What's going on?' roared the Captain.
As if he didn't know.
I was still thinking fast, and I realized that there was nothing to be gained by making a scene now. We were still four days from Cavishtar, and the Apher Hawk hadn't been they type of ship where I felt the need to carry a darter in my pocket, and not knowing how desperate the Cap'n and Chief were, I felt it best to play innocent. I probably wouldn't fool them, but it might cast enough ambiguity over the whole incident that they'd not panic. At least not until I dug my darter out of my kit.
'Hot spot on one of the plasma recycling tubes. Found it just by lock. The sensor shows it's just fine,' I said.
'If the sensor shows it's fine, how do you know it's hot?' demanded the Chief.
'I felt it making my rounds. The tube was hot and I saw a bright spot on the tube. I shut the engine down manually and got clear of the engine room a quick as I could.'
'If the sensor shows green, it was probably your Neb-blasted imagination.'
'Well, if you're up to it Chief, it's your watch and you can go down and have a look yourself. The plasma pressure has probably dropped enough to just sputter out a few hot plasma balls should it finish melting the steel tube,' I replied, and turning to the console, I called up a visual of the engine room. 'It looks safe enough at the moment.'
'It's your watch, Ryele.'
'Then I'm staying right here, Chief. I'm giving it a watch or so to allow it to cool down enough to have a look.'
The heads and shoulders of Forque, Milstung and Song, the rest of the crew had appeared in the access shaft and were watching the proceedings from from deck level.
'You're relieved, Ryele. You too, Christa. We have the watch now,' said the Cap'n, and spinning around, added, 'And get below the rest of you. Everything is under control.'
I gave him a sketchy salute and stepped around him for the access shaft, hastily being abandoned by the rest of the crew and headed for my cabin. I stopped before the doorway and turned to Christa who was following me down. 'It might be wise to carry a darter for the rest of the voyage, and be careful abound those two.'
She gave me a look. 'You think they were selling the ship to the insurance company?'
'Can't prove it. You wouldn't think so. I didn't think the Apher Company was that type of outfit, shipmate Crista. I try to avoid those types of companies. However, the sensor has obviously been sabotaged, and likely the plasma tube as well. It's too great of a coincidence that both should fail. We'll know more when I can have a look at the sensor and the tube.'
Christa nodded. '


The story would have been set in the Nine Star Nebula on a planet in the Alantzia system. It starts with the ship being scuttled to collect the insurance money on the ship and cargo. On reaching orbit, the ship's captain and chief engineer go downside, where they'd get their memories of the entire episode erased in order to try to foil any Patrol investigation. The narrator, Reyle would also have his memory erased, whether or not he wanted it, should they catch up with him. He files a report with the Patrol, but doesn't stick around -- going to ground on a distant resort island, Mere Island, under a new identity,  where he takes a job as an appliance repairman for the summer season after deciding that it would be unhealthy for him to make himself available to either the Patrol or the criminal organization behind the attempted insurance fraud (and likely murder). 
All this preliminary danger was just a set up to get him to Mere Island with some vague threats in the background. The story itself would have been my version of a Joseph Lincoln Cape Cod story, a lighthearted, humorous story with a bunch of local characters. I also wanted to get a bit of the Hardy Boys in it as well, with a mystery revolving around an overgrown house of a certain Captain XX... 
The problem was that while I could think of characters, scenes, and some preliminary incidents, I couldn't get all that much of an ongoing plot -- the sad story of all these attempts -- though I had put a few weeks of thinking about it off and on before starting on it.

Friday, November 3, 2017

The Abandoned Projects - An Introduction


The Abandoned Projects – An Introduction

With my early works behind us, I thought I’d post and discuss the stories that I have started and abandoned over the last few months.
To start with, perhaps I should set out what my personal requirements are for the next story, if there is one. With those requirements in mind, I will then discuss why I abandoned each of the stories when I introduce them.
First is the necessity of having some sort of plot. A plot is more than a story idea, it is how a story idea is presented, how it unfolds. Now, as a painter, I often start painting with just the vaguest idea of what I want to paint, and more often then not, find that it won’t work and try something else, often just winging it. For a painting this works – a painting takes a couple of hours. For a story that I will be working in for the next year, this is simply too inefficient. I need a road map for the story. I don’t need to know all the details, all the scenes, even how it turns out. But I do need to know what the story is about and how it will unfold – at least until it begins to tell the story itself.
For example, I started writing The Lost Star’s Sea with just the first “Castaways” part in mind. That was the story that interested me. I had no definite idea as to where the story was to go after that. I didn’t know what would happen for certain – and indeed, the shape of “Castaways” changed rather radically from what I had envisioned once I started writing it. You can’t make characters do what you want them to. And as for how, or if, Litang would ever return to the Unity – well, I figured out a way, but by that time, the motive was lacking.
So I need a plot to get started, a framework to hang the story on, at least until the characters become established enough that they take on a life of their own, and drive the story along. And well, I guess I also need characters that I want to develop and explore until they can carry the story on their own. So I need plot and characters that I am looking forward to living with for a year.
Which leads us to my second requirement – I need a story and characters that I can comfortably live with for a year or more. Even before I start typing a story, I’m thinking about the story off and on throughout the day. With my rather short attention span, it might be for a minute here and there, but it is throughout the day. I live alongside the story, and since I want to have a nice pleasant life, I want the story I am writing to contribute to that. I can’t imagine writing a dark, brooding or violent story since I can’t separate the story from my life. What I want is a light, fun adventure story to daydream and write about, with interesting characters who I an imagine having clever conversations together. This narrows down the types of stories I can write down quite a bit, but there are still vast possibilities.
And that brings us to the third requirement – I have to fall in love with the story. It is pretty much that simple. I am fairly sure that if I sat down at my desk every morning for two hours, as I have done for three or four years now, and started typing, I could finish any of the stories that I have started this summer and had a new novel ready for 2018. The process would, however, likely be work. Now, if I was a professional author under contract to deliver a book, or had been dropped on my head as a young child and as a consequence, thought I could earn a living as a so called “indie publisher,” I would have no choice but to sit down and do the work necessary to write the book. But I’m an amateur who writes for the love and fun of writing, and I don’t want to work. I’ve never been all that crazy about work, and now that I’ve reached an age where I don’t have to work, I’ve no intention of working. And to be honest with you, I don’t think that I need to write another book. I’ve never been cursed with ambition, and though, as I’ve mentioned before, I’ve always wanted to write a book, having written and published four of them, I’m not strongly motivated to write a fifth one. So if I write another one, it will be because I have a fun new story that I’m enjoying discovering. A story with interesting characters whose conversations and interactions I find entertaining enough to go over and over again in my head, and then sit down and type the up for two or more hours every day. Whether I find that story or not is an open question.
My fourth requirement is that, as an artist, I want bring something new into the world. I want to create. What I create doesn’t have to be entirely new – that’s nearly impossible – but it should have my own unique twists and turns, my own voice, new characters and hopefully, clever new variations to the stories that have proceeded it. All four of my books owe a great to the older stories that I’ve read in my life, both in style and tone. I don’t mind citing the sources of my inspirations, be it Edgar Rice Burroughs or John Buchan. However, I’d like to think that I have created something new as well. New worlds, new twists on old plot devices, new characters and voices. In short, new stories. So, if I’m to write another book, I need to find a story that will allow me to create those new characters, that new story, or a unique variation of an old story set in a new world for readers to discover. So far, I don’t feel that I’ve stories I’ve come up with break out of the stereotypes they arise from, and I don’t want to waste my time redoing something already done.
All of which leads me to the final, and most important requirement. I want my next book, if there is one, to be better than anything else I’ve written before. It’s just that simple. I have to feel that it will be my best story yet. Once again, because I’m not under contract, nor delusional about the prospects of getting rich in indie publishing, I don’t have to keep churning out works, good, bad or indifferent. I can take my time, be selective, and patiently a’wait a story idea that checks off all the boxes and gives me reason to hope that when done, it will be my best ever.
So to sum it up, to write the next story I need to come up with a unique story and characters that I can fall in love with, that I can enjoy spending a lot of time with along with that will motivate me to make the effort to sit down and write for hundreds of hours not just fun, but, one that promises to be my best book yet.  

Wednesday, November 1, 2017

Now In Print!


With no current writing project in hand, I decided to tackle a project I'd been thinking of for some time -- converting my ebooks into print editions. I think I'll write a post or two about the process, but having formatted my own ebooks, converting them to print books was not too challenging -- though the devil's in the details, making it a learning experience.

And it has also meant more work for me as well. It seems that reading the words on the printed page is more of a third-person experience -- I look on them almost as if someone else had written them -- and I see all the little errors I misses in the first have dozen times I've read them over. They just pop out, the missing words, the missing commas, the awkward phrase, the repetition, and run-on sentences. We can't have that. I've always tried to put my best work out there, and so I can't turn a blind eye to these errors. I've read over The Bright Black Sea and corrected all the errors I found, so you want version 6, 1 Nov. 2017 edition. I am in the process of rereading and correcting A Summer in Amber. The corrected version should be available in the next few days. After that its The Lost Star's Sea a a week or two, and then, maybe Some Day Days.

They are available for purchase on Amazon and Barnes & Noble's web sites, though wait until I've corrected them before you rush out and buy them. Now, I'll be honest, I don't actually expect to sell any. The two big books get pretty pricey after everyone takes their cut, but seeing that they're 3 regular novels long, I'm not loosing any sleep over that. Still, as I said, I did it not to sell them so much as to make them as for gifts to the people who have helped and encouraged my writing. And well, I think they're pretty cool -- and I don't have a garage full of them...